Ace Network Whitepaper (English Version)
  • Introduction
    • 🔷Overview
    • 💲Business Model
      • 💶Economic Bases
      • 💸Fees
      • 🔥$ACE Burning
    • 💵Tokenomics
  • Gameplay
  • ⁉️How to Play
  • 💎Ace Survival
    • 💰Economy
    • 🎮Gameplay
    • 📘Rules
    • 🧭Tracker
    • 🕹️Commands
  • 0️⃣Season 0
    • 🏅Beta Tester NFT
    • 🪙Beta Ace | $BTA
    • ✨Ace Shards
  • considerations
    • 🗺️Roadmap
    • ❗Acknowledgments
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On this page
  • OUT-OF-GAME
  • Standard Income -> 24 $ACE per day per 3000 Ace Shards
  • IN-GAME
  • CONVERSÃO SHARDS -> $ACE
  1. Ace Survival

Economy

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Last updated 3 years ago

Ace Survival's economy is divided into two wings, IN-GAME and OUT-OF-GAME. There is communication between them. The information is processed in the IN-GAME wing and sent to OUT-OF-GAME to be managed by the user.

OUT-OF-GAME

This wing is managed through the dApp: https://acetokennetwork.com.br/ and uses the $ACE token as currency. To influence their in-game experience, the player uses $ACE to purchase the following plans:

Standard Income -> 24 $ACE per day per 3000 Ace Shards

SILVER -> 18.000 $ACE | (30x the standard yield)

GOLD -> 90.000 $ACE | (150x the standard yield)

DIAMOND -> 180.000 $ACE | (300x the standard yield)

The plans last 30 days and only work as player income multipliers. The standard daily income is 24 $ACE. To conquer this, you need to farm Ace Shards at Ace Survival server. The purchase of plans, deposits and withdrawals are carried out through the dApp.

IN-GAME

This wing is managed within the Minecraft server and uses the Ace Shard as currency. To earn this currency, the player must sell items found in-game with the /sell command.

The server has a decentralized economy and the selling price of each item varies in Shards according to the number of sales of each player.

Each item works as a cryptocurrency and has its own liquidity in Ace Shards. Selling a certain item instantly affects its price for all players. To counteract falling price movements caused by players, a bot buys random items at a random time interval, increasing their price.

It is possible to check the price of a certain item with /price and check how many Shards have already been won in the day with the /balance command. Each game item can be sold a limited number of times. By typing /price, the player receives next to the item's price how much he can still sell of this item in the day.

Each player has a default daily farm limit of 3000 Ace Shards. This limit decreases by 3% each time the player dies. The next day, the limit is also reset and goes back to 3000.

CONVERSÃO SHARDS -> $ACE

All Ace Shards are converted into $ACE and sent to accounts on our dApp automatically at 18:00 GMT. The daily conversion rate is: 3000 Ace Shards -> 24 $ACE (Starting Price) The value is multiplied according to the plan purchased by the user.

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